{
    "generated_at": "2026-04-04T05:49:12+00:00",
    "doc": {
        "slug": "training/how-deterministic-systems-fail",
        "title": "How Deterministic Systems Fail: Case Studies",
        "layer": "training",
        "normative_status": "informative",
        "owner": "Aqua Chroma"
    },
    "current_revision": {
        "rev_slug": "training/how-deterministic-systems-fail@1",
        "rev_no": 1,
        "status": "published",
        "published_at": "2026-02-16 17:46:51",
        "content_uri": "git://docs/training/how-deterministic-systems-fail/v1.md",
        "content_hash": "hash_detfail_v1",
        "summary": "Case studies: canonical drift, majority illusion, timestamp smear, locale leak, and \u201cbelievable wrong\u201d."
    },
    "tags": [
        {
            "name": "canonical",
            "description": "Canonical encoding/serialization discipline"
        },
        {
            "name": "case-studies",
            "description": "Failure modes and postmortems"
        }
    ],
    "links": [
        {
            "type": "ref",
            "to_doc": {
                "slug": "technical/canonical-encoding",
                "title": "Canonical Encoding"
            },
            "to_rev": null,
            "note": "Failure analysis references canonical encoding rules."
        },
        {
            "type": "ref",
            "to_doc": {
                "slug": "operations/cross-platform-parity-wargames",
                "title": "Cross-Platform Parity War Games"
            },
            "to_rev": null,
            "note": "War game taxonomy: believable-wrong vs obvious-fail."
        }
    ]
}